
Hello, I'm
Hammad Daud
Unity Game Developer | Mobile, PC & WebGL
Unity Expert with a proven track record of transforming complex ideas into high-performance, polished games. I provide comprehensive end-to-end development, taking projects from initial concept to full commercial release. Whether you need a competitive multiplayer environment, a seamless WebGL experience, or a top-tier Mobile/PC title, you provide the vision and I handle the entire technical implementation, delivering a polished, market-ready product.
100%
Job Success
35+
Projects Done
Projects Completed
Across Mobile, PC & WebGL
Job Success Rate
Maintained on Upwork platform
Happy Clients
Worldwide game developers & studios
Technologies & Tools I Work With
My Technical Stack
6+ years across the full Unity development spectrum, from low-level engine systems to market-ready multiplayer titles.
Game Engine & Core
7 skills
Platforms
6 skills
Backend & Services
6 skills
VR Development
6 skills
Optimization
6 skills
Monetization
6 skills
Gameplay Perspectives
6 skills
UI/UX & Tools
6 skills
Education
BS in Computer Science
Federal Urdu University of Arts, Science and Technology, Islamabad Campus (2021-2025)
Unity Certified
NUML, Rawalpindi (Dec 2022)
Languages
- English (Fluent)
- Urdu (Native)
- Punjabi (Native)
Core Competencies
- Advanced Game Architecture
- LiveOps & Economy Balancing
- Multiplayer Matchmaking (Photon/Fusion)
- Memory Profiling & Optimization
- Rapid Prototyping
- Cross-Platform Deployment
My Expertise
Specializing across the full Unity game development stack, from real-time multiplayer to clean, scalable architecture.
VR Development
Building immersive virtual reality experiences with Unity XR Toolkit, Oculus/Meta SDK, and SteamVR. Crafting natural interaction systems, spatial audio, haptic feedback, and optimized VR performance across Meta Quest, HTC Vive, and PC-VR platforms.
Backend Integration
Deep expertise in PlayFab and Firebase: player authentication, persistent cloud saves, virtual economy systems, global leaderboards, real-time analytics, and push notifications, all wired seamlessly into Unity.
API & Data Management
Robust REST API integration, JSON/XML data pipelines, secure cloud data synchronization, and well-structured client-server communication patterns across mobile, PC, and WebGL deployments.
Performance Optimization
Delivering stable 60fps on mid-range Android through Unity Profiler-driven analysis, draw-call batching, LOD management, occlusion culling, texture atlasing, and Addressables-based streaming.
Asset & Resource Management
Implementing Addressables and Asset Bundles for CDN-backed dynamic content delivery, keeping build sizes lean, load times fast, and enabling live updates and DLC without full rebuilds.
Clean Architecture
SOLID-principled, modular Unity code built for long-term scalability, from Scriptable Object-driven data layers to service-locator patterns, dependency injection, and event-bus architectures.
Level Design
Crafting immersive, balanced, and visually compelling environments. Designing engaging gameplay loops and spatial layouts tailored for 2D, 3D, and multiplayer experiences, with a focus on player flow, pacing, and replayability.
Gameplay Systems
Designing and implementing engaging gameplay mechanics, combat systems, progression loops, quests, achievements, inventory systems, and player retention features that create compelling gaming experiences.
Game Monetization
Integrating in-app purchases, virtual currencies, rewarded ads, battle passes, subscriptions, and economy-balancing systems while maintaining a player-friendly experience.
AI & NPC Systems
Developing intelligent enemy behaviors, state machines, behavior trees, pathfinding, navigation systems, companion AI, and dynamic NPC interactions for immersive gameplay.
Analytics & Live Operations
Implementing player analytics, event tracking, remote configuration, A/B testing, seasonal content systems, and live-ops tools to improve retention and monetization.
Animation & Visual Effects
Creating smooth character animations, blend trees, particle effects, camera systems, hit reactions, and visual feedback that enhance gameplay feel and immersion.
Tools & Editor Development
Building custom Unity Editor tools, level editors, automated workflows, debugging utilities, and content management systems to accelerate development pipelines.
Audio Systems Integration
Implementing adaptive music, sound effect management, audio mixers, voice systems, spatial audio, and event-driven sound design for immersive player experiences.
Procedural Content Generation
Developing systems for procedural levels, terrain generation, loot distribution, enemy spawning, and dynamic content creation to maximize replayability.
Save Systems & Player Progression
Building secure save/load systems, player progression frameworks, achievement tracking, cloud synchronization, and profile management across devices.
Platform Services Integration
Integrating Google Play Services, Apple Game Center, authentication systems, cloud saves, leaderboards, achievements, and social features.
Cinematics & Story Systems
Creating dialogue systems, cutscene frameworks, branching narratives, quest systems, and story-driven gameplay experiences for narrative-focused games.
Featured Projects
Handpicked games showcasing multiplayer systems, backend integration, and polished game-feel.

Wander
Wander is a falling-block multiplayer game focused on real-time matches. Each game pairs you with an opponent, turning familiar falling-block mechanics into shared, live experiences where timing, awareness, and smart chaining make the difference. Play against random players, challenge friends, or play against AI. Track progress on leaderboards and explore a competitive puzzle game designed to be engaging without being overwhelming.
Organizer Pro
Organizer Pro is a casual decluttering and organizational game with over 15,000 objects to organize. No rules or time limits, just pure arranging and satisfying before-and-after transformations. Approximately 30 total hours of playtime.

Gamisodes
Experience interactive stories featuring iconic cartoon characters like Inspector Gadget! Gamisodes brings you thrilling interactive stories where you can watch and play mini-games. Whether you love classic cartoon adventures, story-driven games, or fun puzzle challenges, Gamisodes offers a unique mix of gaming and entertainment for all ages.

Speedball Neon Rush: Endless
Enter the world of speed, rhythm, and survival! This isn't just another endless runner; it's a pulse-pounding journey through rotating neon environments, where precision, timing, and focus decide how far you'll go. The neon speedball is always moving, the path is always shifting, and your only mission is to survive.
Game Gallery
A collection of games and prototypes spanning genres, platforms, and technologies.

Wander
Wander is a falling-block multiplayer game focused on real-time matches. Each game pairs you with an opponent, turning familiar falling-block mechanics into shared, live experiences where timing, awareness, and smart chaining make the difference. Play against random players, challenge friends, or play against AI. Track progress on leaderboards and explore a competitive puzzle game designed to be engaging without being overwhelming.
Organizer Pro
Organizer Pro is a casual decluttering and organizational game with over 15,000 objects to organize. No rules or time limits, just pure arranging and satisfying before-and-after transformations. Approximately 30 total hours of playtime.
Stickey
Stickey is a fast-paced multiplayer card game of strategy, bluffing, and risk! Play with friends or compete online as you draw, play, and decide whether to stick or pass. Each round brings new surprises with action cards, combos, and sudden twists. Outsmart opponents, avoid traps, and be the last one standing.

Gamisodes
Experience interactive stories featuring iconic cartoon characters like Inspector Gadget! Gamisodes brings you thrilling interactive stories where you can watch and play mini-games. Whether you love classic cartoon adventures, story-driven games, or fun puzzle challenges, Gamisodes offers a unique mix of gaming and entertainment for all ages.

Speedball Neon Rush: Endless
Enter the world of speed, rhythm, and survival! This isn't just another endless runner; it's a pulse-pounding journey through rotating neon environments, where precision, timing, and focus decide how far you'll go. The neon speedball is always moving, the path is always shifting, and your only mission is to survive.
Shadow Bound
I developed Shadowbound, a 2D pixel-art platformer for PC created in Unity with C#. Players traverse handcrafted levels filled with enemies, traps, and hidden paths, aiming to survive with limited health and resources. The game emphasizes precision, exploration, and progression, offering a nostalgic yet modern experience. This project highlights my expertise in Unity 2D development, C# scripting, and creative level design.
Rewind Jumper
I developed Rewind Jumper, a 2D platformer created in Unity with C#. Players control a blue character navigating vibrant levels filled with floating platforms, collectibles, and obstacles. The game introduces a unique rewind mechanic that lets players reverse time anytime even after failure, adding strategy and replayability to classic jumping gameplay. Optimized for PC and mobile, the game demonstrates my skills in Unity 2D development, C# scripting, and designing innovative gameplay mechanics.
Echo Strike
EchoStrike is a fast-paced obstacle-dodging game built in Unity. Players guide their character upward in a smooth, wave-like motion while avoiding dynamic obstacles. Designed for Android, the game features intuitive controls, responsive UI, and highly optimized performance. Built for replayability and challenge, EchoStrike showcases my skills in game mechanics, mobile UX design, and efficient optimization for low-end devices.
Work Experience
A journey through game studios, indie teams, and freelance work that shaped my expertise.
Senior Game Developer
Gamenock
Leading game development initiatives at Gamenock, designing and delivering high-quality game experiences across multiple platforms. Responsible for end-to-end development, team collaboration, and maintaining scalable, performant codebases.
Unity Game Developer
Upwork - Freelancer
Unity developer on Upwork with a 100% Job Success Score. Delivering multiplayer titles, mobile casual games, 3D simulations, blockchain apps, and WebGL experiences for international clients, consistently rated 5 stars across all engagements.
Unity Game Developer
Freelance - Game Projects
Independently designed and published 50+ games and apps built in Unity with C#. Crafted addictive gameplay loops, optimized performance for Android/iOS/PC, and integrated monetization strategies including rewarded ads, interstitials, and in-app purchases.
App Developer & Technical Consultant
Early-Stage Startups
Collaborated with founders to build MVPs and proof-of-concept mobile applications. Focused on clean UI/UX, scalable code architecture, and meeting tight go-to-market deadlines. Covered blockchain-themed apps with token economies and reward-based gamification.
Unity & C# Instructor
Teaching & Mentoring
Conducted workshops and one-on-one mentoring sessions for beginners learning Unity and C#. Curriculum covered game mechanics, scripting fundamentals, UI systems, physics, and App Store publishing workflows.
Client Reviews
Don't take my word for it. Here's what the people I've worked with have to say.
“Hammad was excellent to work with throughout the project. He was professional, communicative, detail-oriented, and consistently delivered high-quality work. He successfully implemented gameplay features, UI improvements, ad mediation, Firebase integration, and bug fixes. Communication was clear throughout the process, and the final result exceeded my expectations.”
Albert Dorn
Dorn Bros Entertainment · Freshness Speed Run
Let's Build Together
Have a game idea or a project in mind? I'd love to hear about it. Let's create something amazing.
Let's build something amazing together!
I'm available for new projects and exciting opportunities.